The Drums

Circuit Tracks has four separate drum tracks, Drum 1 to Drum 4. The grid displays for the drum tracks are similar to those for the synth tracks in that the upper two rows show the same Pattern display. Each of the 16 pads of the lower to rows trigger a different percussion sample: there are four pages of these (each with 16 samples), which can be selected with the up and down buttons.

Each of the four drums may be selected and programmed independently using the Track buttons Drum 1 to Drum 4.

The default sample page allocation is:

Drum 1: Page 1, slot 1 (Kick 1)

Drum 2: Page 1, slot 3 (Snare 1)

Drum 3: Page 1, slot 5 (Close hi hat 1)

Drum 4: Page 1, slot 9 (Additional percussion 1)

 

Playing Drums

You can audition the samples by pressing the sample pads. To change the active sample, give a different sample pad a quick tap: a longer press will play the sample but leave the previous sample assigned as the active one.

Drum hits programmed in Stop or Play Modes will be assigned to steps with default Velocity, Micro Step and Probability values: these parameters can subsequently be edited.

 

Expanded Drum View

You can enter a drum pattern for all drum tracks simultaneously on a dedicated set of four pads - one for each drum track - by using Expanded View. Expanded Drum View is the secondary view of the Note button

You can play the drum pads in Expanded Note View freely in real time, or record them into a pattern if you press Record. If Rec Quantize is enabled, Circuit Tracks will quantize the timing to place the drum hits precisely on a pattern step; if Rec Quantize is disabled, they will be placed at one of the six ticks between adjacent steps.

 

Selecting Samples

Each of the four drum tracks in Circuit Tracks can use any one of 64 pre-loaded samples. You can either audition and select the samples in Note View, four pages of 16 at a time, or use Preset View, which is opened by pressing the relevant track button, then pressing the Preset button.

Drum Patches may also be recalled using an external MIDI controller by sending MIDI CC messages on MIDI Channel 10. 

 

Sample Flip

If you hit Record, you can play a selection of drum samples in real time, and Circuit Tracks will record your performance. This feature is called Sample Flip, and you can do it either in the drum track's Note View, or in it's Preset View (which gives you access to twice the number of samples at once.)

 

Using the Macros for drum design

You can use the Macro controls to tweak drum sounds in the same way as you can with synth sounds. Unlike the synth Macros, the functions are fixed for drums, but the actual sonic nature of moving the knobs will vary greatly with the sample being used.

 

Recording a Drum Pattern

When you're in Record mode and Note View for a drum track, just hitting the sample pads in real time establishes hits at those steps in Pattern, and Pattern step pads light bright blue.

A 16-step drum Pattern is created simply by entering Record Mode an hitting some sample pads.

 

Non-quantized record

Live playing of drum samples may be recorded quantized or non-quantized. Quantized recording will place drum hits on the closest step when recorded, while non-quantized recording will place hits directly on the intermediate micro steps.

 

Manual hit entry and step editing

Although you can't hear the drum hits by pressing lit step pads in Note View when the Pattern isn't running (i.e. Stop mode), Circuit Tracks lets you add or delete individual drum hits to/from a pattern, effectively “off-line”.

 

 

Micro Step Edit

When quantized recording is not enabled, the timing of drum hits recorded in real time is assigned to one of six “micro steps” in between adjacent Pattern steps. Any drum hits added "off-line will always e assigned to the step's first micro step, which is on the exact beat of the step.

 

As with synth tracks you can shift drum this to micro step intervals, but you can also choose to have duplicate hits assigned to other micro steps within the same interval.

 

If you are entering drum hits in Record Mode (with Rec Quantize disabled) and can play fast enough you can generate multiple hits in a single step (depending on the BPM).

 

Velocity

As with synth tracks, Drum hits entered in Note View may used Fixed or Variable Velocity. (Note: Variable velocity is the default setting. If you press Shift, you will see that Velocity illuminated red confirming this.)

Drum Hits programmed using the pattern step pads will always used Fixed Velocity, regardless of the selected velocity mode.

You can change the Velocity of a step after you have created a pattern in Velocity View.

 

You can also use Velocity View to change Velocity values while a pattern is playing.

 

Probability

Circuit Tracks' Probability function can be applied to individual steps on any of the Drum tracks in exactly the same manner as it is to individual steps on either Synth track. 

Probability View is the secondary view of the Pattern Settings button.

 

Recording Knob Movements

You can tweak the drum sounds in real time using the Macro controls. Circuit Tracks features automation, which means you can add the effect of these tweaks to the recorded pattern by entering Record Mode while moving the knobs.

On entering Record Mode, the LEDs below the active Macro controls initially retain the colour and brightness they had previously, but as soon as you make an adjustment, the LED turns red to confirm that you are now recording the knob movement.

Note: the automation data is recorded independently of Pattern data. This means that any changes made to Drum Macros which are recorded as part of the Pattern will be retained even if the drum sample is changed during the Pattern.

You can delete any Macro automation data you don't want to keep by holding down Clear and moving the knob in question anticlockwise by at least 20% of its rotation - the LED below the knob will turn red to confirm.

 

Clear and Duplicate

The Clear and Duplciate buttons perform the same functions with drum tracks as they do with synth notes, although altering a drum pattern is a simple process perform in Note View, you probably won't ever use them to simply add or remove drum hits.